Direct3D11 backend
Demeter » Devlog

Direct3D11 support was another challenge in the application development.
Why was it necessary? These drivers seem more stable compared to the others and provide slightly more performance.
However, they have one disadvantage: shader compilation is very slow, so it was necessary to create and manage a secondary cache.
Feature level 11.0 is required but this shouldn't be a bottleneck in 2025.
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Demeter
| Status | In development |
| Author | aalberik |
| Genre | Simulation |
| Tags | edutainment |
| Languages | English |
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